• MELTY BLOOD: TYPE LUMINA Official Tournament / Round 1″ was held.

    The MBTL event held on April 10 at 3:00 p.m. Japan time was very interesting.
    The level of players was high, and every match was tense and a great battle.

    At the end of the event, two additional characters were announced: Mario and Powered Ciel.
    We also created background music for their stages, so please look forward to it.

    New characters will be added on April 14 at 06:00(UTC)

    And a competition in North America has also been announced. Look forward to this one too!

  • Airpods max is utilized.

    These days, I use Airpod max to check my music on my mobile. The noise cancellation feature is very good and allows me to concentrate on my work.

    With macbook and airpod max, I will be able to do serious music production on mobile.

    To do this, I need to get used to using a DAW with the screen size of a laptop PC. This is difficult, but once you get over it, you will be able to make music anywhere.

  • I highly recommend CUBASE 12.

    I have been using CUBASE for music production for about 20 years now.

    A dongle is like a key to start an application; to start CUBASE, you had to insert a dongle, which is like a USB memory stick, into your PC.
    Nowadays, most PCs are notebooks. Compact and thin PCs have few USB ports. But I don’t like to have one port occupied by a dongle, and I don’t like to attach a USB hub.

    And this dongle can cause all kinds of trouble.
    Lose it, misplace it somewhere, fail to recognize it, break it, etc.

    Who is this key for? It is for the manufacturer to prevent unauthorized copying. I, as a legitimate user, do not agree that I have to bear these burdens because of pirated users.

    Isn’t CUBASE the only DAW that uses a dongle?
    Now even ProTools can run without a dongle (iLOK cloud).

    I was thinking about switching from CUBASE to something else last spring, when I bought an M1 MacBookAir and decided to use that as a serious music production machine, but I really didn’t want the dongle to take up one of the few USB ports on CUBASE.

    So I was considering StudioOne or Ableton LIVE as alternatives. However, it was hard to stop using the tools I use on a daily basis, and the MBA did not work well as a music production machine.

    Around last summer, Steinberg, the makers of CUBASE, announced that they were discontinuing the dongle.
    I was waiting for the release of dongle-free 12.

    I have used CUBASE 12 on my MBA and it works fine. What I look for in a tool is stability and ease of use.

    I have no hesitation in recommending CUBASE 12 to others.

    The biggest benefit of being dongle-free is that I can install it on three computers with one license.

    I want to allow at least three machines per license: main machine, sub-machine, and mobile. Because of the dongle, I had two CUBASE licenses for the sub-machine. (By the way, one of the licenses is upgraded to NUENDO, a higher level CUBASE application.)

    The plug-in format “VST” is advocated by CUBASE’s manufacturer Steinberg, so its behavior is also the most reliable.

    I am so happy that I wrote an article about it.

  • I quit teaching at a vocational school.

    I taught game sound at a vocational school for five years.
    However, I couldn’t feel the passion of the students and decided to quit teaching.

    Vocational schools in Japan are not places to learn expertise, but places where young people who don’t want to go out into the world go reluctantly. Nevertheless, I thought I could be useful by conveying the fun of game creation.

    However, I did not find it rewarding.

    If you really like games and want to make them, you don’t need to go to school to start making them yourself. It doesn’t mean that if you go to school you will be able to make games.

    I don’t want to spend any more of my time on school. I want to use my time for you, the people who enjoy games.

  • I bought KOF15.

    I bought KOF15 from SNK.
    SNK went bankrupt at one time, but I’m glad they are back now and have released new Samurai Spirits and KOF games.

    I especially like the music, with its unique SNK guitar sound. Also, in Samurai Spirits, they used the environmental sounds well in the game, which was awesome.

    However, I am not a fan of SNK’s games. I will take my time to practice and enjoy the music.